Making it possible to modify post-processing effects, textures, ambient occlusion, and more, GeDoSaTo pretty much set the stage for anyone who was interested in making DS2 mods. GeDoSaTo doesn’t only let you do that, but goes much further: allowing for more in-depth texture modding of the game. With DS2’s native resolution being 1024×720, Durante wanted to be able to play the game at a higher resolution. GeDoSaTo, created by modder Durante, stands for Generic DownSampling Tool. Modding was virtually impossible before GeDoSaTo, so it is required to run almost all mods out there. GeDoSaTo is almost always the first things you’ll hear when talking about DS2 mods. As reported on by DSOGaming, the aim of this overhaul is to rival the. Just keep in mind that modding in this game may get you soft banned, so read up on some guides to do it wisely. An impressive-looking Dark Souls 2 lighting overhaul mod is in the works by lighting artist and graphics programmer, Stayd. I’ve already gone through what’s available and compiled a list of the absolute best mods you should try for this game. With Dark Souls 2, however, there are much stricter anti-cheat policies making it difficult for modders to push content for the game. With such a strong community behind it, fans are still finding ways to improve on these games. It seems like the Souls series is something you’ll either love or hate, and those who love it seem to really love it.
Dark Souls fans are some of the most hardcore gamers out there.